Temporal gesture recognition for human-robot interaction

نویسندگان

  • Markos Sigalas
  • Haris Baltzakis
  • Panos Trahanias
چکیده

This paper describes a novel hand gesture recognition system intended to support natural interaction with autonomously navigating robots that guide visitors in museums and exhibition centers. The proposed system utilizes upper body part tracking and two neural network-based classifiers, one for each arm. Tracking is performed in a 9-DoF configuration space and it is facilitated by means of a probabilistic approach which combines particle filters with hidden Markov models in order to enable the simultaneous tracking of several hypotheses for the body orientation and the configuration of each of the two arms. Given the arm trajectories in the configuration space, classification is facilitated separately for each arm by means of a combined MLP/RBF neural network structure. The MLP is trained as a standard classifier while the RBF neural network is trained as a predictor for the future state of the system. By feeding the output of the RBF back to the MLP classifier, we achieve temporal consistency and robustness to the classification results.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Hand Gesture Recognition from RGB-D Data using 2D and 3D Convolutional Neural Networks: a comparative study

Despite considerable enhances in recognizing hand gestures from still images, there are still many challenges in the classification of hand gestures in videos. The latter comes with more challenges, including higher computational complexity and arduous task of representing temporal features. Hand movement dynamics, represented by temporal features, have to be extracted by analyzing the total fr...

متن کامل

Human Computer Interaction Using Vision-Based Hand Gesture Recognition

With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...

متن کامل

Human Computer Interaction Using Vision-Based Hand Gesture Recognition

With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...

متن کامل

Alireza Behrad and Saeed Akbari Implementing a Visual Servoing System for Robot Controlling

Nowadays, with the emerging of the new applications like robot control in image processing, artificial vision for visual servoing is a rapidly growing discipline and Human-machine interaction plays a significant role for controlling the robot. This paper presents a new algorithm based on spatio-temporal volumes for visual servoing aims to control robots. In this algorithm, after applying necess...

متن کامل

Implementing a Visual Servoing System for Robot Controlling

Nowadays, with the emerging of the new applications like robot control in image processing, artificial vision for visual servoing is a rapidly growing discipline and Human-machine interaction plays a significant role for controlling the robot. This paper presents a new algorithm based on spatio-temporal volumes for visual servoing aims to control robots. In this algorithm, after applying necess...

متن کامل

A Kinect-based Gesture Recognition Approach for a Natural Human Robot Interface

In this paper, we present a gesture recognition system for the development of a human-robot interaction (HRI) interface. Kinect cameras and the OpenNI framework are used to obtain real-time tracking of a human skeleton. Ten different gestures, performed by different persons, are defined. Quaternions of joint angles are first used as robust and significant features. Next, neural network (NN) cla...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2011